31956cda44e211974ed08848ea722dfe9464d6b5
weakness in design. Issue was: if you delete the 'mother metaball', which is an object with name without a number, the entire metaball family isn't polygonized. Sofar so good, where it not that rendering still worked, because it searches all objects in the scene for a family member with lowest name. Doing such a search within the main drawing loops will become a major slowdown, so this better isn't done. I don't mind sticking to (documented) consistant behaviour. Alternative is a flag in object to denote it's a Mother Ball, and check for that instead. This isn't nice to code in current Blender though... we don't have a signaling system where to insert such tests reliably, making it very hackish. Jiri; I hope you can agree with the solution! :) Just want to have tracker cleaned up, refine it to real bugs.
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/docs/get_involved.html Community: http://www.blender3d.org/Community/ Main blender development site: http://www.blender.org/ The Blender project homepage: http://projects.blender.org/projects/bf-blender/ Documentation: http://www.blender.org/modules.php?op=modload&name=documentation&file=index Bug tracker: http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse Feature request tracker: http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%