Jens Ole Wund 331c25dda4 fixed small glitch multiplying nodemass twice (thanks ton)
claened up sbObjectStep(...) to follow 'time step rules'
added really care for framerate in scene
renamed arguments in softbody_calc_forces(...); and softbody_apply_forces(...); for better reading
fixed particle integration to be ODE solver compatible
2005-04-05 20:28:32 +00:00
2005-01-05 10:27:48 +00:00
2003-09-08 12:13:54 +00:00
2005-04-04 23:30:14 +00:00
2005-03-30 12:13:02 +00:00
2004-07-19 02:43:07 +00:00
2004-08-24 02:51:07 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
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Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%