341bb20dbdf0136dfac45357624fca530b1f7acc
This commit replaces the glDrawPixels and rectwrite_part with the very nice (thanks zr!) glaDrawPixelsSafe() call. Result is: - 3d window background image displays correctly onto the edges when zoomed in extreme - same for UV image window and sequence preview - preview render now doesnt disappear when left part is outside window (zr also deserves kick in butt for not doing this himself in NaN days!) Especially from preview drawing quite some old hacks were deleted. It is even quite some faster. Please notify me when it doesnt work on your card... this now is just 100% according opengl guidelines though :) Also fixes bug #2100
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/docs/get_involved.html Community: http://www.blender3d.org/Community/ Main blender development site: http://www.blender.org/ The Blender project homepage: http://projects.blender.org/projects/bf-blender/ Documentation: http://www.blender.org/modules.php?op=modload&name=documentation&file=index Bug tracker: http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse Feature request tracker: http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%