Namit Bhutani 357bfc3cff Fix #146466: Sculpt undo applies evaluated positions incorrectly
Undo compression stored evaluated mesh positions instead of base mesh
positions when deform modifiers were active.
**Solution** : Modified `compress_fn` to compress `orig_position` data
when available (deform modifiers active), falling back to regular
position data otherwise.

Pull Request: https://projects.blender.org/blender/blender/pulls/146498
2025-09-23 10:55:15 +02:00
2025-09-22 21:54:08 +02:00
2025-08-11 12:02:20 +02:00
2025-09-16 18:04:25 +02:00
2025-09-23 09:37:03 +10:00
2023-12-08 13:28:13 +11:00
2025-07-10 12:48:33 +10:00
2025-09-23 09:37:03 +10:00

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