Bastien Montagne 35b4836711 Fix for [#30822] Foam Mapping for Ocean Modifier is out of sync in Blender Internal Render.
We need both a new MLOOPUV and MTEXPOLY layers with generated geometry! For some reason, the loopuv alone seemed to work in 3D view, but definitively not in render.
2012-04-08 19:50:00 +00:00
2012-04-07 18:26:54 +00:00
2012-04-05 09:41:55 +00:00
2012-03-30 10:37:39 +00:00
2010-10-13 14:44:22 +00:00
2012-03-01 12:20:18 +00:00
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