35b8dac2ca3bf8b2cdd51c8a7a071321f26753ba
exit_usiblender() to finalize Python before main library data was freed. This solved a somewhat specific sigsegv with pydrivers, but as Ken Hughes found out (thanks!) caused one with scripts that called Blender.Exit(). Now running scripts (G.main->script) are freed in BPY_end_python() itself (so before the rest of the library data is freed), before Py_Finalize(). Works fine in all my tests so far. The file script.c should become obsolete with this change (I added a comment about it there). If all is indeed fine, it will be removed later.
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/docs/get_involved.html Community: http://www.blender3d.org/Community/ Main blender development site: http://www.blender.org/ The Blender project homepage: http://projects.blender.org/projects/bf-blender/ Documentation: http://www.blender.org/modules.php?op=modload&name=documentation&file=index Bug tracker: http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse Feature request tracker: http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%