Philipp Oeser 36269ab3a3 Fix #133091: Grease Pencil Vertex Weight Proximity wrong with "flipped" distances
One should be able to set the modifier `Highest` value lower then the
`Lowest`, in fact this is probably the more common usecase (getting high
values in the vertexgroup when something is close by and getting lower
values the further away from the target we get).

Now change code so we do exactly like we do for meshes.

NOTE: for grease pencil (as opposed to meshes), the Vertex Weight
Proximity modifier has a button to flip the output values, this can
probably stay for convenience.

Stumbled over this checking on #133055

Pull Request: https://projects.blender.org/blender/blender/pulls/133092
2025-01-16 12:06:27 +01:00
2025-01-14 21:26:48 +01:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00
2025-01-02 16:01:17 +11:00

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