36c5606fc3ac6a98a1515b35949abeaeef335423
The preview rendering would fall back to the shader preview rendering pipeline, which is not suitable for objects. Instead, don't render any preview (use an empty preview) for such object types. This case could be handled a bit nicer by the code triggering the preview rendering (e.g. the "Render Active Object" operator poll could return false), but keeping that separate from fixing the lower level logic to ensure crash free behavior. Pull Request: https://projects.blender.org/blender/blender/pulls/126235
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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