3ae641eb020ea61a595840eee8cbcc9f7ee36043
Blender Internal shader nodes. All nodes now use the `nodestack_get_vec` function to convert whatever input values are connected to the desired type, instead of using the stack values directly regardless of what they contain. Note that this might break old node setups that have been adapted to the faulty behavior, but as discussed in the bug report the 2.70 version is the right time to fix this.
Cycles Standalone: Tweak for
d59f53f7b7, use "closure color" as type name, to 100% match the OSL data type.
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