Clément Foucault 3cf7ce0fd1 Fix: Node: Integer overflow in GPU nodetree evaluation
This was caused by `stack_index` being stored as a `short`
even though the stack `index` inside `ntree_exec_begin` was
`int`.

Rel #146705

Pull Request: https://projects.blender.org/blender/blender/pulls/146733
2025-09-25 09:43:22 +02:00
2025-08-11 12:02:20 +02:00
2023-12-08 13:28:13 +11:00
2025-07-10 12:48:33 +10:00
2025-09-23 09:37:03 +10:00

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