Jeroen Bakker 3d3dfb6518 Fix #120273: GPU: UHD630 on Windows reports buggy extension
On windows the OpenGL backend of the UHD630 driver (but could also be other
GPUs that use the same driver) reports of supporting `GL_ARB_multi_bind`.
But when enabling it can result in incorrect bindings and report errors
about unsupported internal texture formats. These are internal driver issues.

Might also fix #107642 as it shows the same error message. EEVEE-Next
relies more on using the same binding slot for the same texture in order
to reduce actual bindings which makes this more prominent.

Pull Request: https://projects.blender.org/blender/blender/pulls/121062
2024-04-30 10:38:07 +02:00
2024-03-16 19:45:51 +01:00
2024-04-29 14:04:16 +02:00
2024-04-29 12:37:51 +02:00
2023-12-08 13:28:13 +11:00
2024-03-14 18:12:51 +01:00
2024-03-07 14:07:39 +11:00

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