40c25eaa03ef5aaeebd99865a4d39c605604c027
The projection was transformed by the object transform, but it's meant to be in camera space, not affected by the camera view transform or by the local object's transform. This fix makes viewport raycasting use cases work without a manual fix in nodes. Pull Request: https://projects.blender.org/blender/blender/pulls/124610
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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