In some hardware configurations, it is possible that DPC++ or
Intel Drivers wrongfully report all devices twice. It is already
being worked on internally, and the fixes will be available in
the future - but for now, we need a workaround for this problem
in Blender as well, to ensure that our end-users are not impacted.
Pull Request: https://projects.blender.org/blender/blender/pulls/147731