4550864f07c7a793c03eaa2c785d5321fb5d52fb
patch [#31919] limit the number of bone deform weights per vertex. Many game engines require a limit of 4.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%