462b81efca8cfe27dd6045fbb8a9fa612d70f9ce
The BLI bicubic interpolation function with border boundary is wrong around edges. It returns zero, where interpolated values should exist. This is due to a wrong early exit condition, where only a 2x2 window is assumed instead of the 4x4 window considered by bicubic interpolation. To fix this, assume a 2 pixel region in the early exit condition for both directions. Pull Request: https://projects.blender.org/blender/blender/pulls/131320
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
