Gangneron 462c144f41 Text Editor: add support for GLSL syntax highlighting
The objective is to be able to create your own GLSL shaders in Blender.
This improves the workflow since all shader programming can be done
directly in Blender. In addition, the GLSL language is a very popular
language in the video games industry and even in general.

Ref !116793

Co-authored-by: Clément Foucault <foucault.clem@gmail.com>
2024-02-26 11:57:41 +11:00
2024-02-19 22:12:19 -05:00
2024-02-22 19:28:49 +01:00
2024-02-22 19:28:49 +01:00
2023-12-08 13:28:13 +11:00
2024-01-16 17:30:38 +11:00

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