462c144f414343ffbbac3546f1fae2bbf0bd52db
The objective is to be able to create your own GLSL shaders in Blender. This improves the workflow since all shader programming can be done directly in Blender. In addition, the GLSL language is a very popular language in the video games industry and even in general. Ref !116793 Co-authored-by: Clément Foucault <foucault.clem@gmail.com>
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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