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test
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486abf01c6a08797eb398641e7c19fb334e032ff
test
/
source
/
blender
/
gpu
History
Mitchell Stokes
4bd3477e29
BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do not work in the viewport nor do they work for Variance shadow maps.
2013-01-12 20:01:58 +00:00
..
intern
BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do not work in the viewport nor do they work for Variance shadow maps.
2013-01-12 20:01:58 +00:00
shaders
Additional fix in glsl shaders: "Darken" was using different formula as render.
2012-12-21 18:10:01 +00:00
CMakeLists.txt
Add GPU_buffers support for drawing dynamic topology nodes
2012-12-30 18:24:54 +00:00
GPU_buffers.h
Use GPU_Buffers to draw wireframe when in dynamic-topology sculpt mode
2012-12-30 18:30:13 +00:00
GPU_draw.h
define the size of matrix args for both rows/cols.
2012-12-11 14:29:01 +00:00
GPU_extensions.h
Fix issue after commit 50282: float texture painting non-color data textures did
2012-10-25 15:25:28 +00:00
GPU_material.h
BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do not work in the viewport nor do they work for Variance shadow maps.
2013-01-12 20:01:58 +00:00
SConscript
Add GPU_buffers support for drawing dynamic topology nodes
2012-12-30 18:24:54 +00:00