Hans Goudey 48cc79f52d Mesh: Edit data draw extraction improvement
Part of #116901.

Avoid the "extractor" abstraction for creation of edit mode overlay data
vertex buffers. Use threading::parallel_for loops instead. Also prefer
code duplication over linking things that are unrelated. This is the
last "extractor" loop that runs by default in edit mode so there is a
small performance improvement there. Besides that, the changes is the
same as the other similar refactors.

Pull Request: https://projects.blender.org/blender/blender/pulls/122386
2024-05-28 18:06:08 +02:00
2024-05-27 12:24:16 +02:00
2024-05-24 10:49:47 -06:00
2024-05-21 20:41:50 +02:00
2024-05-28 08:47:58 -07:00
2023-12-08 13:28:13 +11:00
2024-03-14 18:12:51 +01:00
2024-03-07 14:07:39 +11:00

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