Files
test/source/blender/blenkernel/BKE_pointcloud.hh
Dalai Felinto ec6383de96 Point Cloud: Delete operator
Note: The point cloud bounding box is not being updated once the points are deleted.

This is a known issue with BKE_pointcloud_nomain_to_pointcloud and Hans is looking into it.

Code inspired/built based on the Delete Geometry node.

Pull Request: https://projects.blender.org/blender/blender/pulls/134622
2025-02-18 00:28:14 +01:00

91 lines
2.6 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
* \brief General operations for point clouds.
*/
#include "BLI_bounds_types.hh"
#include "BLI_kdopbvh.hh"
#include "BLI_math_vector_types.hh"
#include "BLI_shared_cache.hh"
#include "BLI_string_ref.hh"
#include "DNA_pointcloud_types.h"
struct Depsgraph;
struct Main;
struct Object;
struct PointCloud;
struct Scene;
namespace blender::bke::bake {
struct BakeMaterialsList;
}
/* PointCloud datablock */
extern const char *POINTCLOUD_ATTR_POSITION;
extern const char *POINTCLOUD_ATTR_RADIUS;
namespace blender::bke {
struct PointCloudRuntime {
/**
* A cache of bounds shared between data-blocks with unchanged positions and radii.
* When data changes affect the bounds, the cache is "un-shared" with other geometries.
* See #SharedCache comments.
*/
mutable SharedCache<Bounds<float3>> bounds_cache;
/** Stores weak references to material data blocks. */
std::unique_ptr<bake::BakeMaterialsList> bake_materials;
SharedCache<std::unique_ptr<BVHTree, BVHTreeDeleter>> bvh_cache;
MEM_CXX_CLASS_ALLOC_FUNCS("PointCloudRuntime");
};
PointCloud *pointcloud_new_no_attributes(int totpoint);
} // namespace blender::bke
PointCloud *BKE_pointcloud_add(Main *bmain, const char *name);
PointCloud *BKE_pointcloud_add_default(Main *bmain, const char *name);
PointCloud *BKE_pointcloud_new_nomain(int totpoint);
void BKE_pointcloud_nomain_to_pointcloud(PointCloud *pointcloud_src, PointCloud *pointcloud_dst);
bool BKE_pointcloud_attribute_required(const PointCloud *pointcloud, blender::StringRef name);
/**
* Copy data from #src to #dst, except the geometry and attributes. Typically used to
* copy high-level parameters when a geometry-altering operation creates a new point cloud
* data-block.
*/
void pointcloud_copy_parameters(const PointCloud &src, PointCloud &dst);
/* Dependency Graph */
PointCloud *BKE_pointcloud_copy_for_eval(const PointCloud *pointcloud_src);
void BKE_pointcloud_data_update(Depsgraph *depsgraph, Scene *scene, Object *object);
/* Draw Cache */
enum {
BKE_POINTCLOUD_BATCH_DIRTY_ALL = 0,
};
void BKE_pointcloud_batch_cache_dirty_tag(PointCloud *pointcloud, int mode);
void BKE_pointcloud_batch_cache_free(PointCloud *pointcloud);
extern void (*BKE_pointcloud_batch_cache_dirty_tag_cb)(PointCloud *pointcloud, int mode);
extern void (*BKE_pointcloud_batch_cache_free_cb)(PointCloud *pointcloud);
namespace blender::bke {
struct AttributeAccessorFunctions;
const AttributeAccessorFunctions &pointcloud_attribute_accessor_functions();
} // namespace blender::bke