Files
test/source/blender/blenlib/BLI_generic_value_map.hh
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

112 lines
3.7 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_generic_pointer.hh"
#include "BLI_linear_allocator.hh"
#include "BLI_map.hh"
namespace blender {
/**
* This is a map that stores key-value-pairs. What makes it special is that the type of values does
* not have to be known at compile time. There just has to be a corresponding CPPType.
*/
template<typename Key> class GValueMap {
private:
/* Used to allocate values owned by this container. */
LinearAllocator<> &allocator_;
Map<Key, GMutablePointer> values_;
public:
GValueMap(LinearAllocator<> &allocator) : allocator_(allocator) {}
~GValueMap()
{
/* Destruct all values that are still in the map. */
for (GMutablePointer value : values_.values()) {
value.destruct();
}
}
/* Add a value to the container. The container becomes responsible for destructing the value that
* is passed in. The caller remains responsible for freeing the value after it has been
* destructed. */
template<typename ForwardKey> void add_new_direct(ForwardKey &&key, GMutablePointer value)
{
values_.add_new_as(std::forward<ForwardKey>(key), value);
}
/* Add a value to the container that is move constructed from the given value. The caller remains
* responsible for destructing and freeing the given value. */
template<typename ForwardKey> void add_new_by_move(ForwardKey &&key, GMutablePointer value)
{
const CPPType &type = *value.type();
void *buffer = allocator_.allocate(type.size(), type.alignment());
type.move_construct(value.get(), buffer);
values_.add_new_as(std::forward<ForwardKey>(key), GMutablePointer{type, buffer});
}
/* Add a value to the container that is copy constructed from the given value. The caller remains
* responsible for destructing and freeing the given value. */
template<typename ForwardKey> void add_new_by_copy(ForwardKey &&key, GPointer value)
{
const CPPType &type = *value.type();
void *buffer = allocator_.allocate(type.size(), type.alignment());
type.copy_construct(value.get(), buffer);
values_.add_new_as(std::forward<ForwardKey>(key), GMutablePointer{type, buffer});
}
/* Add a value to the container. */
template<typename ForwardKey, typename T> void add_new(ForwardKey &&key, T &&value)
{
if constexpr (std::is_rvalue_reference_v<T>) {
this->add_new_by_move(std::forward<ForwardKey>(key), &value);
}
else {
this->add_new_by_copy(std::forward<ForwardKey>(key), &value);
}
}
/* Remove the value for the given name from the container and remove it. The caller is
* responsible for freeing it. The lifetime of the referenced memory might be bound to lifetime
* of the container. */
template<typename ForwardKey> GMutablePointer extract(const ForwardKey &key)
{
return values_.pop_as(key);
}
template<typename ForwardKey> GPointer lookup(const ForwardKey &key) const
{
return values_.lookup_as(key);
}
/* Remove the value for the given name from the container and remove it. */
template<typename T, typename ForwardKey> T extract(const ForwardKey &key)
{
GMutablePointer value = values_.pop_as(key);
const CPPType &type = *value.type();
BLI_assert(type.is<T>());
T return_value;
type.relocate_assign(value.get(), &return_value);
return return_value;
}
template<typename T, typename ForwardKey> const T &lookup(const ForwardKey &key) const
{
GMutablePointer value = values_.lookup_as(key);
BLI_assert(value.is_type<T>());
BLI_assert(value.get() != nullptr);
return *(const T *)value.get();
}
template<typename ForwardKey> bool contains(const ForwardKey &key) const
{
return values_.contains_as(key);
}
};
} // namespace blender