Files
test/source/blender/blenlib/intern/implicit_sharing.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

109 lines
2.9 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include <algorithm>
#include <cstring>
#include "MEM_guardedalloc.h"
#include "BLI_implicit_sharing.hh"
namespace blender::implicit_sharing {
class MEMFreeImplicitSharing : public ImplicitSharingInfo {
public:
void *data;
MEMFreeImplicitSharing(void *data) : data(data)
{
BLI_assert(data != nullptr);
}
private:
void delete_self_with_data() override
{
MEM_freeN(data);
MEM_delete(this);
}
};
const ImplicitSharingInfo *info_for_mem_free(void *data)
{
return MEM_new<MEMFreeImplicitSharing>(__func__, data);
}
namespace detail {
void *make_trivial_data_mutable_impl(void *old_data,
const int64_t size,
const int64_t alignment,
const ImplicitSharingInfo **sharing_info)
{
if (!old_data) {
BLI_assert(size == 0);
return nullptr;
}
BLI_assert(*sharing_info != nullptr);
if ((*sharing_info)->is_mutable()) {
(*sharing_info)->tag_ensured_mutable();
}
else {
void *new_data = MEM_mallocN_aligned(size, alignment, __func__);
memcpy(new_data, old_data, size);
(*sharing_info)->remove_user_and_delete_if_last();
*sharing_info = info_for_mem_free(new_data);
return new_data;
}
return old_data;
}
void *resize_trivial_array_impl(void *old_data,
const int64_t old_size,
const int64_t new_size,
const int64_t alignment,
const ImplicitSharingInfo **sharing_info)
{
if (new_size == 0) {
if (*sharing_info) {
(*sharing_info)->remove_user_and_delete_if_last();
*sharing_info = nullptr;
}
return nullptr;
}
if (!old_data) {
BLI_assert(old_size == 0);
BLI_assert(*sharing_info == nullptr);
void *new_data = MEM_mallocN_aligned(new_size, alignment, __func__);
*sharing_info = info_for_mem_free(new_data);
return new_data;
}
BLI_assert(old_size != 0);
if ((*sharing_info)->is_mutable()) {
if (auto *info = const_cast<MEMFreeImplicitSharing *>(
dynamic_cast<const MEMFreeImplicitSharing *>(*sharing_info)))
{
/* If the array was allocated with the MEM allocator, we can use realloc directly, which
* could theoretically give better performance if the data can be reused in place. */
void *new_data = static_cast<int *>(MEM_reallocN(old_data, new_size));
info->data = new_data;
(*sharing_info)->tag_ensured_mutable();
return new_data;
}
}
void *new_data = MEM_mallocN_aligned(new_size, alignment, __func__);
memcpy(new_data, old_data, std::min(old_size, new_size));
(*sharing_info)->remove_user_and_delete_if_last();
*sharing_info = info_for_mem_free(new_data);
return new_data;
}
} // namespace detail
} // namespace blender::implicit_sharing