Files
test/source/blender/blenlib/intern/session_uid.cc
2025-02-13 13:33:09 +11:00

65 lines
1.8 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bli
*/
#include "BLI_session_uid.h"
#include "atomic_ops.h"
/* Special value which indicates the UID has not been assigned yet. */
#define BLI_session_uid_NONE 0
static const SessionUID global_session_uid_none = {BLI_session_uid_NONE};
/* Denotes last used UID.
* It might eventually overflow, and easiest is to add more bits to it. */
static SessionUID global_session_uid = {BLI_session_uid_NONE};
SessionUID BLI_session_uid_generate()
{
SessionUID result;
result.uid_ = atomic_add_and_fetch_uint64(&global_session_uid.uid_, 1);
if (!BLI_session_uid_is_generated(&result)) {
/* Happens when the UID overflows.
*
* Just request the UID once again, hoping that there are not a lot of high-priority threads
* which will overflow the counter once again between the previous call and this one.
*
* NOTE: It is possible to have collisions after such overflow. */
result.uid_ = atomic_add_and_fetch_uint64(&global_session_uid.uid_, 1);
}
return result;
}
bool BLI_session_uid_is_generated(const SessionUID *uid)
{
return !BLI_session_uid_is_equal(uid, &global_session_uid_none);
}
bool BLI_session_uid_is_equal(const SessionUID *lhs, const SessionUID *rhs)
{
return lhs->uid_ == rhs->uid_;
}
uint64_t BLI_session_uid_hash_uint64(const SessionUID *uid)
{
return uid->uid_;
}
uint BLI_session_uid_ghash_hash(const void *uid_v)
{
const SessionUID *uid = (const SessionUID *)uid_v;
return uid->uid_ & 0xffffffff;
}
bool BLI_session_uid_ghash_compare(const void *lhs_v, const void *rhs_v)
{
const SessionUID *lhs = (const SessionUID *)lhs_v;
const SessionUID *rhs = (const SessionUID *)rhs_v;
return !BLI_session_uid_is_equal(lhs, rhs);
}