Falk David 4e60b96e87 Fix: GPv3: Crash in draw mode when group is active
Hovering the mouse over the 3D viewport while a layer group
was active would cause a crash if the brush radius unit was `Scene`.

This was because the `DrawingPlacement` helper expected a
layer to be passed to the constructor.

Since it's not always the case that there is an active layer, this
change makes sure that we fallback to "object space" in
the drawing placement.
2024-05-24 11:17:13 +02:00
2024-05-21 20:41:50 +02:00
2023-12-08 13:28:13 +11:00
2024-03-14 18:12:51 +01:00
2024-03-07 14:07:39 +11:00

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