Campbell Barton 5177e2f20b Fix #108495: Pasting a material crashes
References to data-blocks in a material were stored in-memory and could
crash if the data-blocks referenced by the material no longer existed
when pasting.

Resolve by using a blend-file for material copy/paste, matching how the
clipboard works in the 3D view-port.

Currently there is no support for including indirectly linked
data-blocks when pasting the material. Instead, data-blocks are restored
by name, by inspecting the current file.

This also fixes a crash where the `SpaceNode::nodetree` could point to
freed memory when pasting a material.

Ref !108496.

Includes contributions by @mont29.
2023-06-02 10:16:30 +10:00
2023-05-30 13:50:35 +02:00
2023-06-02 10:16:14 +10:00

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