Ton Roosendaal 52edaae9c5 Bugfix #20565
Material Node shaders: displaying GLSL + rendering previews crashed.
Reason was non-safe threaded access to material nodes. Now, on a preview
render, a full copy of Material is being made.
2010-12-03 14:26:03 +00:00
2010-11-25 14:55:03 +00:00
2010-07-26 11:47:33 +00:00
2010-12-03 14:26:03 +00:00
2010-10-13 14:44:22 +00:00
2010-07-26 11:47:33 +00:00
Description
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841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%