543521a952bd0005948d2b0b4fc552a72a959f6b
The 'Frame All', 'Frame Selected', and 'Frame Scene/Preview Range' operators will now use a smaller margin. It will use the smallest of two sizes: - A fixed size in UI-scaled pixels, or - 10% of the available editor width. Previously Blender always used the latter. This was considered too large, especially when the editor was wide. This also unifies the margin calculations for the graph editor, dope sheet, and timeline. Earlier versions used smaller margins for the graph editor than for the other editors, but this is no longer necessary. Pull Request: https://projects.blender.org/blender/blender/pulls/122320
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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