Sybren A. Stüvel 543521a952 Anim: use smaller margin for Timeline / Dope Sheet / Graph Editor
The 'Frame All', 'Frame Selected', and 'Frame Scene/Preview Range'
operators will now use a smaller margin. It will use the smallest of two
sizes:

- A fixed size in UI-scaled pixels, or
- 10% of the available editor width.

Previously Blender always used the latter. This was considered too
large, especially when the editor was wide.

This also unifies the margin calculations for the graph editor, dope
sheet, and timeline. Earlier versions used smaller margins for the graph
editor than for the other editors, but this is no longer necessary.

Pull Request: https://projects.blender.org/blender/blender/pulls/122320
2024-06-03 12:26:04 +02:00
2024-05-24 10:49:47 -06:00
2024-05-30 17:18:33 +02:00
2023-12-08 13:28:13 +11:00
2024-03-14 18:12:51 +01:00
2024-03-07 14:07:39 +11:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%