55edb016b198dbfbd94612348a70ea9bb26ef558
* Move sound_init to make sure it gets called everytime user preferences is reloaded. * Merged sound_reinit and sound_init. One used user preferences while the other did not, don't see the point of this, so just made it always use user preferences now. * Timeline header audio sync option now controls scene flag rather than timeline flag. Since it uses the same playback operator now, there is no distinction anymore. * Added boolean property sync to animation play operator, to sync with audio or not. Uses scene setting if property is not set. * Playback stop button in info header now calls operator, so sounds stop playing too.
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/community/get-involved Community: http://www.blender.org/Community Main blender development site: http://www.blender.org The Blender project homepage: http://projects.blender.org/projects/bf-blender Documentation: http://www.blender.org/education-help Bug tracker: http://www.blender.org/development/report-a-bug Feature request tracker: http://wiki.blender.org/index.php/Requests
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%