This makes the Blender binary 350 KB smaller. The largest change comes from using `FunctionRef` instead of a template when gathering indices to mix in the extrude node (which has no performance cost). The rest of the change comes from consolidating uses of code generation for all attribute types. This brings us a bit further in the direction of unifying attribute propagation. Pull Request: https://projects.blender.org/blender/blender/pulls/107823
150 lines
4.8 KiB
C++
150 lines
4.8 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "BLI_array_utils.hh"
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#include "BKE_attribute_math.hh"
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namespace blender::bke::attribute_math {
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ColorGeometry4fMixer::ColorGeometry4fMixer(MutableSpan<ColorGeometry4f> buffer,
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ColorGeometry4f default_color)
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: ColorGeometry4fMixer(buffer, buffer.index_range(), default_color)
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{
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}
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ColorGeometry4fMixer::ColorGeometry4fMixer(MutableSpan<ColorGeometry4f> buffer,
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const IndexMask mask,
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const ColorGeometry4f default_color)
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: buffer_(buffer), default_color_(default_color), total_weights_(buffer.size(), 0.0f)
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{
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const ColorGeometry4f zero{0.0f, 0.0f, 0.0f, 0.0f};
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mask.foreach_index([&](const int64_t i) { buffer_[i] = zero; });
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}
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void ColorGeometry4fMixer::set(const int64_t index,
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const ColorGeometry4f &color,
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const float weight)
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{
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buffer_[index].r = color.r * weight;
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buffer_[index].g = color.g * weight;
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buffer_[index].b = color.b * weight;
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buffer_[index].a = color.a * weight;
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total_weights_[index] = weight;
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}
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void ColorGeometry4fMixer::mix_in(const int64_t index,
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const ColorGeometry4f &color,
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const float weight)
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{
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ColorGeometry4f &output_color = buffer_[index];
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output_color.r += color.r * weight;
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output_color.g += color.g * weight;
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output_color.b += color.b * weight;
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output_color.a += color.a * weight;
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total_weights_[index] += weight;
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}
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void ColorGeometry4fMixer::finalize()
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{
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this->finalize(buffer_.index_range());
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}
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void ColorGeometry4fMixer::finalize(const IndexMask mask)
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{
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mask.foreach_index([&](const int64_t i) {
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const float weight = total_weights_[i];
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ColorGeometry4f &output_color = buffer_[i];
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if (weight > 0.0f) {
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const float weight_inv = 1.0f / weight;
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output_color.r *= weight_inv;
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output_color.g *= weight_inv;
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output_color.b *= weight_inv;
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output_color.a *= weight_inv;
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}
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else {
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output_color = default_color_;
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}
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});
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}
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ColorGeometry4bMixer::ColorGeometry4bMixer(MutableSpan<ColorGeometry4b> buffer,
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const ColorGeometry4b default_color)
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: ColorGeometry4bMixer(buffer, buffer.index_range(), default_color)
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{
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}
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ColorGeometry4bMixer::ColorGeometry4bMixer(MutableSpan<ColorGeometry4b> buffer,
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const IndexMask mask,
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const ColorGeometry4b default_color)
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: buffer_(buffer),
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default_color_(default_color),
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total_weights_(buffer.size(), 0.0f),
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accumulation_buffer_(buffer.size(), float4(0, 0, 0, 0))
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{
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const ColorGeometry4b zero{0, 0, 0, 0};
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mask.foreach_index([&](const int64_t i) { buffer_[i] = zero; });
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}
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void ColorGeometry4bMixer::ColorGeometry4bMixer::set(int64_t index,
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const ColorGeometry4b &color,
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const float weight)
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{
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accumulation_buffer_[index][0] = color.r * weight;
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accumulation_buffer_[index][1] = color.g * weight;
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accumulation_buffer_[index][2] = color.b * weight;
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accumulation_buffer_[index][3] = color.a * weight;
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total_weights_[index] = weight;
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}
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void ColorGeometry4bMixer::mix_in(int64_t index, const ColorGeometry4b &color, float weight)
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{
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float4 &accum_value = accumulation_buffer_[index];
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accum_value[0] += color.r * weight;
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accum_value[1] += color.g * weight;
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accum_value[2] += color.b * weight;
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accum_value[3] += color.a * weight;
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total_weights_[index] += weight;
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}
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void ColorGeometry4bMixer::finalize()
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{
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this->finalize(buffer_.index_range());
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}
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void ColorGeometry4bMixer::finalize(const IndexMask mask)
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{
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mask.foreach_index([&](const int64_t i) {
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const float weight = total_weights_[i];
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const float4 &accum_value = accumulation_buffer_[i];
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ColorGeometry4b &output_color = buffer_[i];
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if (weight > 0.0f) {
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const float weight_inv = 1.0f / weight;
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output_color.r = accum_value[0] * weight_inv;
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output_color.g = accum_value[1] * weight_inv;
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output_color.b = accum_value[2] * weight_inv;
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output_color.a = accum_value[3] * weight_inv;
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}
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else {
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output_color = default_color_;
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}
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});
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}
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void gather(const GSpan src, const Span<int> map, GMutableSpan dst)
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{
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attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
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using T = decltype(dummy);
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array_utils::gather(src.typed<T>(), map, dst.typed<T>());
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});
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}
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void gather(const GVArray &src, const Span<int> map, GMutableSpan dst)
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{
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attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
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using T = decltype(dummy);
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array_utils::gather(src.typed<T>(), map, dst.typed<T>());
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});
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}
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} // namespace blender::bke::attribute_math
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