579a4a02a54da01a4af98e831f4feb87fba72392
for a color combine (mix) node with render resolution at 100% Seems to be that the MaskNode has been created as a complex node. But no complex features were used. Converted the execute pixel to simple execution. And it sees that the crash does not happen. Not sure if it is the issue is solved. I am going to let the user retest with this revision.
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