Files
test/source/blender/render
Brecht Van Lommel 9851e34c71 Refactor: OpenEXR: Simplify multi layer read and write implementation
* Read directly into ExrChannel, eliminate intermediate MultiViewChannelName
* Pass multiple channels to EXR writer together in IMB_exr_add_channels
* Avoid various channel name parsing by passing components separately
* Simplify logic for writing multichannel and multiview metadata
* Remove unused global EXR handle storage
* No longer use void pointer for EXR handle.
* Use blender::Vector and std::string.
* Slightly reshuffle code so multipart support will have smaller diff.
* Add various comments.

Pull Request: https://projects.blender.org/blender/blender/pulls/146650
2025-09-25 22:58:09 +02:00
..
2025-09-10 16:39:01 +02:00