Files
test/source
Ton Roosendaal 5aad4bfceb - fix for raytrace render; when you render ray_transp material, it didn't
recalculate the O.dxno and O.dyno for each pixel. This causes scanline
  errors (stripes) when in same scanline something else is called that
  calculates O.dxno/dyno...
2004-01-23 18:29:14 +00:00
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2004-01-14 21:36:10 +00:00
2004-01-05 00:06:11 +00:00
2004-01-05 00:06:11 +00:00
2003-12-27 17:29:25 +00:00
2003-12-07 19:03:43 +00:00
2002-10-12 11:37:38 +00:00