5b2cebf49bc6e17fd75ab43e33387fc1b257d710
Rgression from rBaf4dcc6073fa. paint_sample_color > imapaint_pick_face uses the the selection buffer (DRW_select_buffer_sample_point) and to get flat colors [select_id_flat] we need to be in SCE_SELECT_FACE mode. This was already fine if you had 'Face Selection Masking' turned on, but got colors including lighting when turned of [select_id_uniform]. There was already an exception in 'select_cache_init' that turns on SCE_SELECT_FACE for weightpaint, we just need this for texture paint (vertex paint) as well... Also moved the logic into select_id_get_object_select_mode. Note we were also asserting here: BLI_assert failed: /blender/source/blender/draw/engines/select/ select_engine.c:174, select_cache_init(), at 'e_data.context.select_mode != 0' Note also this is not working correctly for vertexpaint (yet), but has been discussed in T69752 and there is a solution by @mano-wii in P1032. Reviewers: mano-wii Subscribers: mano-wii Maniphest Tasks: T69752 Differential Revision: https://developer.blender.org/D5775
.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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