Alaska 5b61a01c19 Fix #125750: NaN on Glossy materials with low roughness
Fix a NaN when rendering glossy materials that can appear due to a
division by zero in bsdf_D when rendering materials with low roughness.

Thank you to Weizhen for the fix after my incorrect
first attempt.

Pull Request: https://projects.blender.org/blender/blender/pulls/125756
2024-08-02 16:28:42 +02:00
2024-08-01 10:40:48 +02:00
2024-07-26 10:26:11 +10:00
2024-07-31 20:57:19 +02:00
2024-07-30 12:38:16 +10:00
2023-12-08 13:28:13 +11:00

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