5ba661b70609c296099caf23b11b4ea42990c3e7
When a spherical reflection probe is in the scene and the viewport is set to a lookdev world the scene was constantly being updated. The cause for this was that the reflection probes where updated when the lookdev shader was compiled, but that is almost always the case. This PR fixes this by checking the compile status and compile status change. Only the first time the world has been compiled the world reflection probe will be marked dirty. Pull Request: https://projects.blender.org/blender/blender/pulls/114276
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Blender
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