Christoph Lendenfeld 5dfbe1af21 Refactor: Replace PBONE_SELECTED macro with functions
This PR changes the uses of `PBONE_SELECTED` and all the
places where it *should* have been used
with a new function `bone_is_selected` or `...editbone`
and `...pose_bone` specializations.

No functional changes intended.

Do note that there are still places in the code
where this function should probably be called,
but this PR is very careful not to change any behavior,
even if the current behavior is probably wrong.

In preparation for storing pose bone selection state
on the `bPoseChannel`
Related to #138482

Pull Request: https://projects.blender.org/blender/blender/pulls/139496
2025-07-29 14:37:35 +02:00
2023-12-08 13:28:13 +11:00
2025-05-12 11:34:32 +02:00
2025-07-10 12:48:33 +10:00
2025-07-22 16:17:10 +10:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different but compatible license.

See blender.org/about/license for details.

Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%