Diego Borghetti 5ed9571ea5 More "data types" for the Operator property system.
Now you can set/get: float, arrays (int and float) and string.

The only special function is OP_get_string, it is special
because return a pointer to the IDProperty data, so you can't
change/resize/free the string.

It's possible "fix" this with:
 1) Return a "const char"
 2) Return a duplicate string

All this new function are not in use yet, but i make a simple test
with the "move areas" operator (add a property of every type and then
print the result in the other size) and work fine, more test are welcome.

Other thing to check is the new OP_free_property function, because this
properties are only local to the operator, i choice free all this in the
"exit callback" of every operator (only move areas have property now), 
so comment about this are welcome too :)

Also add some notes to the WM_api.h file.
2008-01-15 04:49:09 +00:00
2007-11-06 22:29:20 +00:00
2007-11-06 22:29:20 +00:00
2007-11-06 22:29:20 +00:00
2008-01-08 17:32:38 +00:00
2007-11-06 22:29:20 +00:00
2008-01-09 18:48:04 +00:00
2007-11-06 22:29:20 +00:00
2007-11-06 22:29:20 +00:00

Welcome to the fun world of open source.

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---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
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If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
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