5f3c4edb8ff475f94530d9bb5af3eeef816b5266
Commit patch #8195 New outliner mode: Sequence, it's show all the sequence and strip that we have in the outliner, split it for type (particle, sound and so on..). Some notes to take care: * The strip can be selected with LMB * The sequence can be deleted with XKEY (all the selected) * The "Meta" are stored in a single tree (Meta Strip) with all the sequence. * Duplicate sequence (with the same name) are store in a single tree and you can select all the Sequence with LMB in the "root" entry. * Also show the directory path. [ As Ton point in the tracker, still need more work (and options, Luca made a really good list in the tracker), so move to the trunk and start working here, probably a good topic for next meeting. ]
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/community/get-involved Community: http://www.blender.org/Community Main blender development site: http://www.blender.org The Blender project homepage: http://projects.blender.org/projects/bf-blender Documentation: http://www.blender.org/education-help Bug tracker: http://www.blender.org/development/report-a-bug Feature request tracker: http://wiki.blender.org/index.php/Requests
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%