Files
test/source/blender/blenkernel/intern
Clément Foucault 5f6fb5bb41 Cleanup: Split gpu_texture_image.c into BKE and IMB modules
This is in order to disolve GPU_draw.h into more meaningful code blocks.

All the Image related function are in `image_gpu.c`.
All the MovieClip related function are in `movieclip.c`.

The IMB module now has a connection with GPU. This is not strickly
necessary and the code could be move to `image_gpu.c` if needed.

The Image garbage collection is also ported to `image_gpu.c`.
2020-07-29 23:06:37 +02:00
..
2020-07-14 15:19:52 +10:00
2020-06-01 12:06:34 +10:00
2020-07-29 15:30:10 +02:00
2020-07-10 16:04:09 +10:00
2020-07-16 14:37:21 +02:00
2020-07-01 13:12:24 +10:00
2020-07-28 17:57:56 +10:00
2020-07-29 17:01:46 -04:00
2020-07-23 17:55:05 +02:00
2020-03-29 17:11:41 +11:00
2020-07-01 13:12:24 +10:00
2020-07-07 12:49:13 +10:00
2020-06-17 14:00:09 +10:00
2020-07-06 21:03:45 +10:00
2020-06-05 09:30:15 +02:00
2020-07-27 10:25:43 +02:00
2020-07-21 16:02:58 +10:00
2020-07-28 20:56:34 +02:00
2020-04-30 08:09:21 +02:00
2020-06-25 23:14:36 +10:00
2020-07-10 16:04:09 +10:00
2020-06-05 09:30:15 +02:00
2020-07-28 21:49:37 +10:00
2020-07-10 16:04:09 +10:00
2020-06-29 15:00:25 -04:00
2020-07-25 11:54:06 +02:00
2020-07-10 16:04:09 +10:00
2020-07-21 16:02:58 +10:00
2020-06-05 14:34:00 +10:00