Clément Foucault
5f6fb5bb41
Cleanup: Split gpu_texture_image.c into BKE and IMB modules
...
This is in order to disolve GPU_draw.h into more meaningful code blocks.
All the Image related function are in `image_gpu.c`.
All the MovieClip related function are in `movieclip.c`.
The IMB module now has a connection with GPU. This is not strickly
necessary and the code could be move to `image_gpu.c` if needed.
The Image garbage collection is also ported to `image_gpu.c`.
2020-07-29 23:06:37 +02:00
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