6046b81e21ecf484c141cad161e2a5fb31c2b09e
- Use return values for NDOF access functions. - Pass in event data by const reference as this is never null. - Don't scale the angle from WM_event_ndof_to_axis_angle by the time delta since other functions don't do this, it's strange to make this an exception. - Replace the term "pan" with "translation" since pan in Blender typically refers to moving the view in 2D using cursor input, not 3D transaction. - Use a more descriptive term "time_delta" for the time between NDOF motion events.
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Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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