Philipp Oeser 605de2f094 Fix #120421: Animated "Burn metadata into image" ignored during render
Seems like scene `RenderData` only gets synched once from `Scene` to
`BaseRender` in `RE_InitState` .
Animation on it is only evaluating on the scene, so the the `BaseRender`
`RenderData` is not properly updated here.

However `R_STAMP_DRAW` is part of that and it is the `BaseRender`
`RenderData` that is checked in `do_render_full_pipeline` (not the
`Scene` one) to determine if we want to stamp.

Later calls to `BKE_render_result_stamp_info` / `renderresult_stampinfo`
/ `stampdata` always get passed the scene, so individual animation stamp
details (such as Render Time) work properly.

So to resolve, use the `Scene` `RenderData` (rather than the
`BaseRender` one) for proper animation update.

NOTE: this (not updating animation of members of `RenderData`) might
actually be a problem elsewhere, too -- havent checked on this in detail
though

Pull Request: https://projects.blender.org/blender/blender/pulls/120429
2024-04-10 11:19:02 +02:00
2024-03-16 19:45:51 +01:00
2024-04-10 12:28:33 +10:00
2023-12-08 13:28:13 +11:00
2024-03-14 18:12:51 +01:00
2024-03-07 14:07:39 +11:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%