Hans Goudey
6155c72237
Refactor: Sculpt: Remove PBVH BMesh log pointer
...
This log is owned by SculptSession, it's a bit misleading
to store a pointer to it in the sculpt BVH tree, and having
multiple mutable pointers to objects should generally be
avoided anyway. Now just pass it to the remeshing function
which is the oinly place it was needed anyway.
2024-07-25 12:40:13 -04:00
..
2024-07-25 17:20:27 +02:00
2024-07-25 10:17:42 +10:00
2024-03-18 15:04:12 +01:00
2024-07-25 08:45:17 +02:00
2024-07-25 12:40:13 -04:00
2024-07-25 17:53:57 +02:00
2024-07-25 10:17:42 +10:00
2024-04-16 12:27:47 +10:00
2024-07-19 23:30:56 +02:00
2024-07-25 18:58:29 +03:00
2024-04-11 20:46:14 +02:00
2024-06-27 18:28:32 +02:00
2024-07-19 23:30:56 +02:00
2024-07-25 17:53:09 +02:00
2024-07-25 12:40:13 -04:00
2024-07-15 16:39:45 +02:00
2024-07-19 23:30:56 +02:00
2024-07-25 11:24:11 +10:00
2024-07-24 15:45:33 +02:00
2024-07-25 11:24:11 +10:00
2024-03-18 15:04:12 +01:00
2024-07-19 23:30:56 +02:00
2024-07-25 10:17:40 +10:00
2024-07-25 17:53:09 +02:00
2024-07-25 17:53:09 +02:00
2024-07-19 23:30:56 +02:00
2024-07-25 11:24:11 +10:00
2024-07-25 10:17:45 +10:00
2024-07-19 23:30:56 +02:00
2024-07-25 14:32:26 +02:00
2024-07-15 16:39:45 +02:00
2024-05-06 11:28:10 +10:00
2024-07-25 18:21:16 +02:00
2024-07-25 11:24:11 +10:00