Habib Gahbiche 6542c86ff5 Nodes: implement operator node.activate_viewer()
The goal is to have a clear separation between active nodes and active viewers in a node tree. Both the compositor and geometry nodes viewers are supported. This will also allow us to implement shortcuts for viewers for geometry nodes.

A viewer node can be activated using
```
viewer_node = bpy.context.scene.node_tree.nodes["Viewer"]
with bpy.context.temp_override(node=viewer_node):
    bpy.ops.node.activate_viewer()
```

Pull Request: https://projects.blender.org/blender/blender/pulls/134456
2025-03-07 11:48:45 +01:00
2025-03-06 10:35:59 +11:00
2025-03-06 18:47:30 +01:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00

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