Sergey Sharybin 673ac43f2e Save one memory block allocation/disposing when propagating changes from
deformed PBVH to the base mesh.

It's not real bottleneck, but crazyspace corrections looks nicer now.
Real bottleneck is normals re-calculation, which calls plenty of
fsqrt's. We could avoid this for some modifiers (which don't use
normals), but such checking would make code less controllable.
2011-02-12 17:28:37 +00:00
2011-02-11 19:36:58 +00:00
2011-02-12 16:54:24 +00:00
2010-10-13 14:44:22 +00:00
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