68c4e0542745a667af9b24e3a6ab97ac500ff7aa
Enables performance optimizations and new rendering features through allowing colour attachments to be tagged with a rasterization order group. This means that all accesses to the same pixel location are guaranteed to happen in submission order. This lays the ground work for tile-based architecture optimizations, enabling additional features for deferred rendering which allow subsequent passes which operate on pixel data to occur in order, while memory remains on-tile. This patch allows fragment outputs to be tagged with a raster order group and also adds a new FragmentTileIn parameter to a shader, which allows speciication of incoming parameters from a previous draw. Authored by Apple: Michael Parkin-White Pull Request: https://projects.blender.org/blender/blender/pulls/111748
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Blender
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