6997908afc38a3c98d09939f3b46f10d7a165d2e
Notes: * The motion steps only affect deformation motion blur. * The actual number of steps is 2^(steps - 1). This avoids having to sample at many different times for object with more/fewer steps, now the times overlap. * Deformation motion blur is enabled by default in existing files that have motion blur enabled. If the object is not deforming, this will be detected at export time, so raytracing performance will not be affected. Part of the code is from the summer of code project by Gavin Howard.
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