6a79de7698efe45a79ff788edad8ef75da51ca3d
* Timeline didn't listen to file read notifier, so the pointcache frames indicator didn't get updated. * Also added listens to particle & modifier (cloth, sb & smoke) notifiers as changes that cleared a pointcache weren't shown directly in the timeline either. * The timeline display was also always one frame behind the actual state, since the notifiers are handled before the actual dynamics are calculated. ** This is now fixed too, by creating the actual drawn data always at drawtime.
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