Alaska 6d7b0c56c9 Fix: Texture Coordinate Object output referencing a object is incorrect in the world shader with OSL
The Texture Coordinate node has a "Object" output that can be
derived from the object being sampled, or a reference object.

With Cycles OSL, the "Object" output of the Texture Coordinate
would not use the reference object if one was active, and the
node was used on a world shader.

This commit fixes this issue.

Pull Request: https://projects.blender.org/blender/blender/pulls/132515
2025-01-02 03:41:38 +01:00
2023-12-08 13:28:13 +11:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%