Joseph Eagar 6e6b4b5f77 =bmesh=
Multires interpolation now works on cases like 
simple cubes. (though it isn't perfect
when bevelling sharp corners).

Normal flipping is handled correctly, and
multires interpolation now works on 
normal-inconsistent meshes (so long as 
they are manifold, at least).
2011-03-30 22:46:56 +00:00
2011-02-27 06:19:40 +00:00
2011-02-27 06:19:40 +00:00
2011-03-17 23:30:29 +00:00
2011-03-28 00:29:45 +00:00
2011-03-30 22:46:56 +00:00
2010-10-13 14:44:22 +00:00
2011-03-17 23:30:29 +00:00
Description
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841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%