Michael Kowalski 6f4cb9bc56 USD: Skeleton and blend shape import
Added support for UsdSkel animation import.

This addresses #110076.

Added USDSkeletonReader class which imports UsdSkelSkeleton primitives
as armatures.

Extended USDMeshReader to import UsdSkelBlendShape as shape keys.

Extended USDMeshReader to import USD skinning data as as deform groups
and an armature modifier on the mesh object.

Added USDMeshReader::get_local_usd_xform() to override the transform
computation to account for the binding transformation for skinned meshes.

Pull Request: https://projects.blender.org/blender/blender/pulls/110912
2023-08-17 20:11:51 +02:00
2023-08-16 17:50:37 -04:00
2023-08-17 17:22:08 +02:00
2023-08-17 10:28:46 +02:00
2023-08-16 19:29:47 +02:00

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